
Feedback for Teams: Cultivating a Culture of Open Communication in Esports
In the high-stakes, fast-paced world of esports, success hinges not only on individual skill but on the ability of a team to function as a cohesive unit. One of the most critical tools for achieving this synergy is feedback for teams—a structured, intentional process that allows players and coaches to identify what’s working, what isn’t, and how to iterate toward improvement. However, fostering an environment where feedback flows freely requires more than just scheduling post-scrim debriefs; it demands a deliberate focus on psychological safety, collaborative leadership, and shared accountability. This article explores how esports organisations can build a culture where feedback for teams becomes a catalyst for growth rather than a source of friction.
1. Psychological Safety: The Foundation of Honest Feedback for Teams
Before a team can engage in open dialogue, players must feel safe enough to speak candidly without fear of judgment or retaliation. Psychological safety—the belief that one can take interpersonal risks without negative consequences—is the bedrock of effective feedback for teams. In esports, where egos and emotions often run high, establishing this trust is non-negotiable.
A daily debrief tool, used consistently after scrims or matches, can institutionalize this practice. For example, structuring discussions around questions like “What did we do well today?” and “Where did we fall short?” shifts the focus from blaming individuals to analysing collective performance. Coaches and team leaders must actively model vulnerability by acknowledging their own mistakes first (“I should have called rotations earlier”), demonstrating that feedback for teams is a collaborative process, not a witch hunt. Over time, this consistency builds a culture where players feel empowered to voice concerns about strategy, communication, or even role discomfort.
2. Collaborative Feedback for Teams vs. Accusatory Language
The difference between productive feedback for teams and toxic criticism often lies in framing. Accusatory language (“You threw that fight”) triggers defensiveness, while collaborative phrasing (“How can we better position next time?”) invites problem-solving. In esports, where split-second decisions define outcomes, teams must prioritise clarity over blame.
A debrief tool can enforce this by requiring feedback to adhere to a “we” mindset. For instance, using a “Start-Stop-Continue” framework:
- Start: What should we begin doing?
- Stop: What habits are holding us back?
- Continue: What strengths should we preserve?
This structure ensures feedback for teams remains forward-looking and solution-oriented. Additionally, setting ground rules—like “critique the play, not the player”—helps depersonalise mistakes. When a support player admits to struggling with shot-calling, the team’s response should focus on redistributing responsibilities, not assigning fault.
3. Leadership Modelling: Graceful Feedback for Teams
Effective feedback for teams starts at the top. Coaches and team captains must exemplify how to give and receive constructive criticism. This means balancing honesty with empathy—for example, pairing critiques with recognition (“Your mid-game rotations were sharp, but let’s tighten our early-game vision control”). Leaders who respond gracefully to feedback themselves (“Thanks for pointing that out—I’ll adjust the practice schedule”) reinforce that growth, not perfection, is the goal.
In esports, where many leaders are former players, transitioning from a “star performer” mindset to a “servant leader” mentality is crucial. A coach who openly seeks input from analysts or lower-ranked players (“What did you see from the observer view?”) signals that feedback for teams is a collective effort, not a top-down mandate. This humility trickles down, encouraging players to view feedback as a tool, not a threat.
4. Creating Space for Vulnerability in Feedback for Teams
Some esports roles—whether DPS, support, or IGL (in-game leader)—carry immense pressure. Players may hesitate to admit they’re struggling in their assigned position, fearing they’ll be benched or criticised. Feedback for teams must normalise vulnerability by framing role adjustments as strategic pivots, not failures.
During debriefs, coaches can ask direct but supportive questions:
- “Does anyone feel their current role isn’t leveraging their strengths?”
- “What support do you need to succeed in this position?”
When a player voices discomfort, the team can collaboratively explore solutions, such as revising compositions or adjusting practice drills. Celebrating players who speak up (“Thanks for being honest—let’s tackle this together”) reinforces psychological safety. Over time, this openness prevents minor issues from snowballing into resentment or burnout.
5. Recognition: Fuelling Motivation Through Feedback for Teams
Feedback for teams isn’t just about fixing flaws—it’s also about amplifying what works. Publicly recognizing improvements sparked by feedback (“Our late-game coordination has improved 30% since we adjusted comms”) motivates players to stay engaged. Similarly, praising selfless acts (“Shoutout to Alex for switching heroes to cover our weak side”) ties individual sacrifices to team success.

‘Giving recognition’ is a key strategy for a team’s success. Players work harder when they know their teammates will comment when they do something right, and I encourage that recognition in the game (except don’t just say ‘Nice!’; use their name too, e.g., ‘Nice, Sam!’) and in the debriefing tool.
6. Shared Accountability: The Ultimate Goal of Feedback for Teams
The pinnacle of effective team feedback is shared accountability—the understanding that every member owns the problems and the solutions. This mindset shifts the narrative from “Who messed up?” to “How do we fix this together?”
For example, if a team consistently loses control of key objectives, the debrief should explore systemic fixes (e.g., revising practice drills, assigning dedicated scouts) rather than scapegoating. Leaders can reinforce this by using inclusive language (“We need to improve our map awareness”) and distributing ownership of action items (“Jaden, can you lead the vision control drill tomorrow?”).
7. How I Make Feedback for Teams Work
The debriefing tool I use is a Google Sheet. Every player has an allocated line to complete, noting how they thought the team performed (overall), how they performed (overall) – I use a 7-point emoji scale – and then a wide column that allows wrapped text where they can type their Notes. This process is superior to merely talking through a debrief because I have players type their responses and not their ‘enter’ until everyone is finished typing. That way, everyone’s honest thoughts are revealed when we say ‘3-2-1-Go’, and everyone hits enter, and then each player talks through their Notes in turn (so we even get to hear from the people who usually are very quiet).
Because everyone is contributing and investing in the team, the team is less likely to be destabilised by an unexpected loss. There is space in the next column for writing down solutions the team comes up with when discussing the Notes. This is what my Debrief tool looks like:

Conclusion: Feedback for Teams as a Competitive Advantage
In esports, where margins between victory and defeat are razor-thin, teams that master feedback for teams gain a decisive edge. Teams transform feedback from a dreaded obligation into a strategic asset by prioritising psychological safety, collaborative language, and shared accountability. The daily debrief becomes not just a post-mortem but a launchpad for innovation. When players trust that their voices matter—and that growth is a shared mission—they unlock cohesion and adaptability levels that no solo carry can match. Ultimately, the best teams aren’t just skilled and proficient at learning together.
By embedding these principles into their culture, esports teams can ensure that feedback for teams isn’t a checkbox exercise but the heartbeat of their success.